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mumbledj/songqueue.go

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/*
* MumbleDJ
* By Matthieu Grieger
* songqueue.go
* Copyright (c) 2014 Matthieu Grieger (MIT License)
*/
package main
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import (
"errors"
)
// QueueItem type declaration. QueueItem is an interface that groups together Song and Playlist
// types in a queue.
type QueueItem interface {
AddSkip(string) error
RemoveSkip(string) error
SkipReached(int) bool
ItemType() string
}
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// SongQueue type declaration. Serves as a wrapper around the queue structure defined in queue.go.
type SongQueue struct {
queue []QueueItem
}
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// Initializes a new queue and returns the new SongQueue.
func NewSongQueue() *SongQueue {
return &SongQueue{
queue: make([]QueueItem, 0),
}
}
// Adds an item to the SongQueue.
func (q *SongQueue) AddItem(i QueueItem) error {
beforeLen := q.Len()
q.queue = append(q.queue, i)
if len(q.queue) == beforeLen+1 {
return nil
} else {
return errors.New("Could not add QueueItem to the SongQueue.")
}
}
// Returns the current QueueItem.
func (q *SongQueue) CurrentItem() QueueItem {
return q.queue[0]
}
// Moves to the next item in SongQueue. NextItem() removes the first value in the queue.
func (q *SongQueue) NextItem() {
q.queue = q.queue[1:]
}
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// Peeks at the next item and returns the title, submitter, and error status.
func (q *SongQueue) PeekNext() (string, string, error) {
var title, submitter string
if q.Len() > 1 {
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if q.queue[1].ItemType() == "playlist" {
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title = q.queue[1].(*Playlist).songs.queue[0].(*Song).title
submitter = q.queue[1].(*Playlist).submitter
} else {
title = q.queue[1].(*Song).title
submitter = q.queue[1].(*Song).submitter
}
return title, submitter, nil
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} else if q.Len() == 0 {
return "", "", errors.New("There is no item next in the queue.")
} else if q.CurrentItem().ItemType() == "playlist" {
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title = q.CurrentItem().(*Playlist).songs.queue[1].(*Song).title
submitter = q.CurrentItem().(*Playlist).submitter
return title, submitter, nil
} else {
return "", "", errors.New("There is no item next in the queue.")
}
}
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// Returns the length of the SongQueue.
func (q *SongQueue) Len() int {
return len(q.queue)
}
// A traversal function for SongQueue. Allows a visit function to be passed in which performs
// the specified action on each queue item. Traverses all individual songs, and all songs
// within playlists.
func (q *SongQueue) Traverse(visit func(i int, item QueueItem)) {
for iQueue, queueItem := range q.queue {
if queueItem.ItemType() == "playlist" {
for iPlaylist, playlistItem := range q.queue[iQueue].(*Playlist).songs.queue {
visit(iPlaylist, playlistItem)
}
} else {
visit(iQueue, queueItem)
}
}
}
// OnItemFinished event. Deletes item that just finished playing, then queues the next item.
func (q *SongQueue) OnItemFinished() {
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if q.Len() != 0 {
if q.CurrentItem().ItemType() == "playlist" {
if err := q.CurrentItem().(*Playlist).songs.CurrentItem().(*Song).Delete(); err == nil {
if q.CurrentItem().(*Playlist).skipped == true {
if q.Len() > 1 {
q.NextItem()
q.PrepareAndPlayNextItem()
} else {
q.queue = q.queue[:0]
}
} else if q.CurrentItem().(*Playlist).songs.Len() > 1 {
q.CurrentItem().(*Playlist).songs.NextItem()
q.PrepareAndPlayNextItem()
} else {
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if q.Len() > 1 {
q.NextItem()
q.PrepareAndPlayNextItem()
} else {
q.queue = q.queue[:0]
}
}
} else {
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panic(err)
}
} else {
if err := q.CurrentItem().(*Song).Delete(); err == nil {
if q.Len() > 1 {
q.NextItem()
q.PrepareAndPlayNextItem()
} else {
q.queue = q.queue[:0]
}
} else {
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panic(err)
}
}
}
}
func (q *SongQueue) PrepareAndPlayNextItem() {
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if q.Len() != 0 {
if q.CurrentItem().ItemType() == "playlist" {
if err := q.CurrentItem().(*Playlist).songs.CurrentItem().(*Song).Download(); err == nil {
q.CurrentItem().(*Playlist).songs.CurrentItem().(*Song).Play()
} else {
username := q.CurrentItem().(*Playlist).submitter
user := dj.client.Self().Channel().Users().Find(username)
user.Send(AUDIO_FAIL_MSG)
q.OnItemFinished()
}
} else {
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if err := q.CurrentItem().(*Song).Download(); err == nil {
q.CurrentItem().(*Song).Play()
} else {
username := q.CurrentItem().(*Song).submitter
user := dj.client.Self().Channel().Users().Find(username)
user.Send(AUDIO_FAIL_MSG)
q.OnItemFinished()
}
}
}
}