Removed unneeded get function in SongQueue
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@ -77,14 +77,6 @@ func (q *SongQueue) Traverse(visit func(i int, s Song)) {
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}
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}
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// Gets the song at a specific point in the queue
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func (q *SongQueue) Get(i int) (Song, error) {
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if q.Len() > i+1 {
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return q.queue[i], nil
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}
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return nil, errors.New("Out of Bounds")
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}
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// OnSongFinished event. Deletes Song that just finished playing, then queues the next Song (if exists).
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func (q *SongQueue) OnSongFinished() {
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resetOffset, _ := time.ParseDuration(fmt.Sprintf("%ds", 0))
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