Fixing build issues
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fb9f9cc418
commit
ad25f4bcc3
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@ -72,7 +72,7 @@ func (y YouTube) NewRequest(user *gumble.User, url string) (string, error) {
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playlist, err := NewYouTubePlaylist(user.Name, shortURL)
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playlist, err := NewYouTubePlaylist(user.Name, shortURL)
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return playlist.Title(), err
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return playlist.Title(), err
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} else {
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} else {
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return nil, errors.New("NO_PLAYLIST_PERMISSION")
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return "", errors.New("NO_PLAYLIST_PERMISSION")
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}
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}
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} else {
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} else {
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re = RegexpFromURL(url, youtubeVideoPatterns)
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re = RegexpFromURL(url, youtubeVideoPatterns)
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@ -85,7 +85,7 @@ func (y YouTube) NewRequest(user *gumble.User, url string) (string, error) {
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return song.Title(), err
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return song.Title(), err
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}
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}
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} else {
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} else {
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return nil, err
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return "", err
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}
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}
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}
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}
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8
web.go
8
web.go
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@ -24,7 +24,7 @@ func Webserver() {
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func homepage(w http.ResponseWriter, r *http.Request) {
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func homepage(w http.ResponseWriter, r *http.Request) {
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var uname = token_client[r.FormValue("token")]
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var uname = token_client[r.FormValue("token")]
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if uname == "" {
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if uname == nil {
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fmt.Fprintf(w, "Invalid Token")
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fmt.Fprintf(w, "Invalid Token")
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} else {
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} else {
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fmt.Fprintf(w, "Hang in there %s, I haven't made the website yet!", uname.Name)
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fmt.Fprintf(w, "Hang in there %s, I haven't made the website yet!", uname.Name)
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@ -33,7 +33,7 @@ func homepage(w http.ResponseWriter, r *http.Request) {
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func addSong(w http.ResponseWriter, r *http.Request) {
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func addSong(w http.ResponseWriter, r *http.Request) {
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var uname = token_client[r.FormValue("token")]
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var uname = token_client[r.FormValue("token")]
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if uname == "" {
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if uname == nil {
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fmt.Fprintf(w, "Invalid Token")
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fmt.Fprintf(w, "Invalid Token")
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} else {
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} else {
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var url = UnescapeString(r.FormValue("url"))
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var url = UnescapeString(r.FormValue("url"))
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@ -43,11 +43,11 @@ func addSong(w http.ResponseWriter, r *http.Request) {
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func GetWebAddress(user *gumble.User) {
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func GetWebAddress(user *gumble.User) {
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if client_token[user] != "" {
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if client_token[user] != "" {
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token_client[client_token[user]] = ""
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token_client[client_token[user]] = nil
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}
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}
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// dealing with collisions
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// dealing with collisions
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var firstLoop = true
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var firstLoop = true
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for firstLoop || token_client[client_token[user]] != "" {
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for firstLoop || token_client[client_token[user]] != nil {
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client_token[user] = randSeq(10)
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client_token[user] = randSeq(10)
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firstLoop = false
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firstLoop = false
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}
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}
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