Fixing build issues
This commit is contained in:
parent
d5687e0c06
commit
b780052726
5
main.go
5
main.go
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@ -146,6 +146,11 @@ func Verbose(msg string) {
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}
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}
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}
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}
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func isNil(a interface{}) bool {
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defer func() { recover() }()
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return a == nil || reflect.ValueOf(a).IsNil()
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}
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// dj variable declaration. This is done outside of main() to allow global use.
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// dj variable declaration. This is done outside of main() to allow global use.
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var dj = mumbledj{
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var dj = mumbledj{
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keepAlive: make(chan bool),
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keepAlive: make(chan bool),
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@ -110,7 +110,7 @@ type YouTubeSong struct {
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// NewYouTubeSong gathers the metadata for a song extracted from a YouTube video, and returns
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// NewYouTubeSong gathers the metadata for a song extracted from a YouTube video, and returns
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// the song.
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// the song.
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func NewYouTubeSong(user, id, offset string, list *YouTubePlaylist) (*YouTubeSong, error) {
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func NewYouTubeSong(user, id, offset string, playlist *YouTubePlaylist) (*YouTubeSong, error) {
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var apiResponse *jsonq.JsonQuery
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var apiResponse *jsonq.JsonQuery
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var err error
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var err error
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url := fmt.Sprintf("https://www.googleapis.com/youtube/v3/videos?part=snippet,contentDetails&id=%s&key=%s",
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url := fmt.Sprintf("https://www.googleapis.com/youtube/v3/videos?part=snippet,contentDetails&id=%s&key=%s",
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@ -193,7 +193,7 @@ func NewYouTubeSong(user, id, offset string, list *YouTubePlaylist) (*YouTubeSon
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duration: durationString,
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duration: durationString,
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thumbnail: thumbnail,
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thumbnail: thumbnail,
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skippers: make([]string, 0),
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skippers: make([]string, 0),
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playlist: &list,
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playlist: playlist,
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dontSkip: false,
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dontSkip: false,
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}
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}
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dj.queue.AddSong(song)
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dj.queue.AddSong(song)
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@ -236,7 +236,7 @@ func (s *YouTubeSong) Play() {
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if err := dj.audioStream.Play(); err != nil {
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if err := dj.audioStream.Play(); err != nil {
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panic(err)
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panic(err)
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} else {
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} else {
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if s.Playlist() == nil {
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if s.Playlist() == &nil {
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message := `
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message := `
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<table>
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<table>
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<tr>
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<tr>
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@ -43,7 +43,7 @@ func (q *SongQueue) CurrentSong() Song {
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// NextSong moves to the next Song in SongQueue. NextSong() removes the first Song in the queue.
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// NextSong moves to the next Song in SongQueue. NextSong() removes the first Song in the queue.
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func (q *SongQueue) NextSong() {
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func (q *SongQueue) NextSong() {
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if s, err := q.PeekNext(); err == nil {
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if s, err := q.PeekNext(); err == nil {
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if (q.CurrentSong().Playlist() != nil) && (s.Playlist() != nil) {
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if !isNil(q.CurrentSong().Playlist()) && !isNil(s.Playlist()) {
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if q.CurrentSong().Playlist().ID() != s.Playlist().ID() {
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if q.CurrentSong().Playlist().ID() != s.Playlist().ID() {
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q.CurrentSong().Playlist().DeleteSkippers()
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q.CurrentSong().Playlist().DeleteSkippers()
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}
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}
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