Changed AudioEncoder Application to gopus.Audio

This commit is contained in:
Matthieu Grieger 2015-01-14 11:56:46 -08:00
parent 4376fe7394
commit c8782447c1
2 changed files with 6 additions and 0 deletions

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@ -1,6 +1,9 @@
MumbleDJ Changelog MumbleDJ Changelog
================== ==================
### January 14, 2015 -- `v2.2.9`
* Set AudioEncoder Application to `gopus.Audio` instead of `gopus.Voice` for hopefully better sound quality.
### January 12, 2015 -- `v2.2.8` ### January 12, 2015 -- `v2.2.8`
* Added !nextsong command, which outputs some information about the next song in the queue if it exists. * Added !nextsong command, which outputs some information about the next song in the queue if it exists.

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@ -10,6 +10,7 @@ package main
import ( import (
"flag" "flag"
"fmt" "fmt"
"github.com/layeh/gopus"
"github.com/layeh/gumble/gumble" "github.com/layeh/gumble/gumble"
"github.com/layeh/gumble/gumble_ffmpeg" "github.com/layeh/gumble/gumble_ffmpeg"
"github.com/layeh/gumble/gumbleutil" "github.com/layeh/gumble/gumbleutil"
@ -55,6 +56,8 @@ func (dj *mumbledj) OnConnect(e *gumble.ConnectEvent) {
} else { } else {
panic(err) panic(err)
} }
dj.client.AudioEncoder().SetApplication(gopus.Audio)
} }
// OnDisconnect event. Terminates MumbleDJ thread. // OnDisconnect event. Terminates MumbleDJ thread.