package gumbleutil import ( "github.com/layeh/gumble/gumble" ) // ChannelPath returns a slice of channel names, starting from the root channel // to the given channel. func ChannelPath(channel *gumble.Channel) []string { var pieces []string for ; channel != nil; channel = channel.Parent { pieces = append(pieces, channel.Name) } for i := 0; i < (len(pieces) / 2); i++ { pieces[len(pieces)-1-i], pieces[i] = pieces[i], pieces[len(pieces)-1-i] } return pieces }