mpv: Use compute version for lower quality shaders
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@ -14,7 +14,7 @@ k cycle-values audio-pitch-correction "no" "yes"
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c cycle-values audio-channels stereo mono auto
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c cycle-values audio-channels stereo mono auto
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# Upscaling shaders
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# Upscaling shaders
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K cycle-values glsl-shaders ~~/shaders/mpv-prescalers/ravu-lite-r4.hook ~~/shaders/mpv-prescalers/ravu-lite-r3.hook ~~/shaders/mpv-prescalers/ravu-lite-r2.hook /dev/null
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K cycle-values glsl-shaders ~~/shaders/mpv-prescalers/compute/ravu-lite-r4.hook ~~/shaders/mpv-prescalers/compute/ravu-lite-r3.hook ~~/shaders/mpv-prescalers/compute/ravu-lite-r2.hook /dev/null
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Alt+K cycle-values glsl-shaders ~~/shaders/mpv-prescalers/compute/ravu-zoom-r4-yuv.hook ~~/shaders/mpv-prescalers/compute/ravu-zoom-r3-yuv.hook ~~/shaders/mpv-prescalers/compute/ravu-zoom-r2-yuv.hook /dev/null
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Alt+K cycle-values glsl-shaders ~~/shaders/mpv-prescalers/compute/ravu-zoom-r4-yuv.hook ~~/shaders/mpv-prescalers/compute/ravu-zoom-r3-yuv.hook ~~/shaders/mpv-prescalers/compute/ravu-zoom-r2-yuv.hook /dev/null
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Alt+k cycle-values glsl-shaders ~~/shaders/mpv-prescalers/compute/nnedi3-nns256-win8x4.hook ~~/shaders/mpv-prescalers/compute/nnedi3-nns128-win8x4.hook /dev/null
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Alt+k cycle-values glsl-shaders ~~/shaders/mpv-prescalers/compute/nnedi3-nns256-win8x4.hook ~~/shaders/mpv-prescalers/compute/nnedi3-nns128-win8x4.hook /dev/null
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