agbcc: init at unstable-2021-12-31
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agbcc/default.nix
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agbcc/default.nix
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{ lib, stdenv, fetchFromGitHub, bash, gcc-arm-embedded }:
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stdenv.mkDerivation rec {
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pname = "agbcc";
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version = "unstable-2021-12-31";
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src = fetchFromGitHub {
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owner = "pret";
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repo = pname;
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rev = "bd1b2f511edfb30610b8d88f66f80323b3cc0aee";
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sha256 = "sha256-+jHyRkupCge9D0CTck1w2V4SBltCVasL/WiXQPzifqw=";
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};
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postPatch = ''
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substituteInPlace libc/Makefile \
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--replace "/bin/bash" "${bash}/bin/bash"
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'';
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nativeBuildInputs = [ gcc-arm-embedded ];
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# toplev.c: In function 'fatal_insn':
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# toplev.c:1048:5: error: format not a string literal and no format arguments [8;;https://gcc.gnu.org/onlinedocs/gcc/Warning-Options.html#index-Wformat-security-Werror=format-security8;;]
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# 1048 | error(message);
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# | ^~~~~
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hardeningDisable = [ "format" ];
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buildPhase = ''
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runHook preBuild
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./build.sh
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runHook postBuild
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'';
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installPhase = ''
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runHook preInstall
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./install.sh $out
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runHook postInstall
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'';
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meta = with lib; {
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description = "C Compiler toolchain for the Game Boy Advance";
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homepage = "https://github.com/pret/agbcc";
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# The repository includes files from different sources each with different
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# licenses. I added the catch-alls ‘free’ and ‘unfree’ to account for them,
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# so please research for yourself if you are allowed to use the code for
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# your purpose.
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license = with licenses; [ bsd2 free gpl2Plus lgpl2Plus unfree ];
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maintainers = with maintainers; [ sbruder ];
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platforms = platforms.unix;
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};
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}
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@ -1,4 +1,8 @@
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final: prev: {
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# tools
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agbcc = prev.callPackage ./agbcc { };
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# roms
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pokegb = prev.recurseIntoAttrs {
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