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https://github.com/tadeokondrak/vs-overlay
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vs-mlrt: init at 10
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parent
182802150a
commit
042be9b782
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@ -65,6 +65,7 @@ in
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tnlmeans = prev.callPackage ./plugins/tnlmeans { };
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ttempsmooth = prev.callPackage ./plugins/ttempsmooth { };
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vivtc = prev.callPackage ./plugins/vivtc { };
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vstrt = prev.callPackage ./plugins/vstrt { };
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wwxd = prev.callPackage ./plugins/wwxd { };
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znedi3 = prev.callPackage ./plugins/znedi3 { };
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55
plugins/vstrt/default.nix
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55
plugins/vstrt/default.nix
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@ -0,0 +1,55 @@
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{ lib
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, stdenv
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, fetchFromGitHub
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, cmake
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, vapoursynth
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, cudatoolkit
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, cudaPackages
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}:
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stdenv.mkDerivation rec {
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pname = "vstrt";
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version = "10";
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src = fetchFromGitHub {
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owner = "AmusementClub";
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repo = "vs-mlrt";
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rev = "v${version}";
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sha256 = "sha256-fnnVaWPvT/eqr1WEwyhX8zi26IK3Ndm7UHLkSLI1nFk=";
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};
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sourceRoot = "source/vstrt";
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patches = [
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./no-git-call-in-cmake.patch
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];
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nativeBuildInputs = [
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cmake
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];
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buildInputs = [
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vapoursynth
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cudatoolkit
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cudaPackages.tensorrt
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];
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cmakeFlags = [
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"-DVCS_TAG=v${version}"
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"-DCMAKE_CXX_FLAGS=-I${vapoursynth}/include/vapoursynth"
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"-DCMAKE_SKIP_RPATH=ON"
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];
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postInstall = ''
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mkdir $out/lib/vapoursynth
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ln -s $out/lib/libvstrt.so $out/lib/vapoursynth
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'';
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meta = with lib; {
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description = "TensorRT-based GPU Runtime";
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homepage = "https://github.com/AmusementClub/vs-mlrt";
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license = licenses.gpl3;
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maintainers = with maintainers; [ aidalgol ];
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platforms = platforms.all;
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};
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}
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15
plugins/vstrt/no-git-call-in-cmake.patch
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15
plugins/vstrt/no-git-call-in-cmake.patch
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@ -0,0 +1,15 @@
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--- a/CMakeLists.txt
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+++ b/CMakeLists.txt
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@@ -61,12 +61,6 @@ target_include_directories(vstrt PUBLIC
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"${PROJECT_BINARY_DIR}"
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)
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-find_package(Git REQUIRED)
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-execute_process(
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- COMMAND ${GIT_EXECUTABLE} describe --tags --long --always
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- WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
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- OUTPUT_VARIABLE VCS_TAG
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-)
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string(STRIP ${VCS_TAG} VCS_TAG)
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configure_file(config.h.in config.h)
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