Use same hitsound for holds and notes
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@ -251,7 +251,7 @@ impl ssq::Step {
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hit_sound: beatmap::HitSound {
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hit_sound: beatmap::HitSound {
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normal: true,
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normal: true,
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whistle: false,
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whistle: false,
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finish: true,
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finish: false,
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clap: false,
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clap: false,
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},
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},
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new_combo: false,
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new_combo: false,
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