u02/util: Simplify conditions
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@ -3,18 +3,18 @@
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#include <cmath>
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void transform_mut(Transformation transformation, int &x, int &y) {
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if ((transformation & TRANSFORM_ROTATE_CW) != 0) {
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if (transformation & TRANSFORM_ROTATE_CW) {
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std::swap(x, y);
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x = -x;
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}
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if ((transformation & TRANSFORM_ROTATE_CCW) != 0) {
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if (transformation & TRANSFORM_ROTATE_CCW) {
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std::swap(x, y);
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y = -y;
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}
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if ((transformation & TRANSFORM_MIRROR_X) != 0) {
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if (transformation & TRANSFORM_MIRROR_X) {
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y = -y;
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}
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if ((transformation & TRANSFORM_MIRROR_Y) != 0) {
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if (transformation & TRANSFORM_MIRROR_Y) {
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x = -x;
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}
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}
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@ -25,10 +25,10 @@ std::pair<int, int> transform(Transformation transformation, int x, int y) {
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}
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void transform_inv_mut(Transformation transformation, int &x, int &y) {
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if ((transformation & TRANSFORM_MIRROR_Y) != 0) {
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if (transformation & TRANSFORM_MIRROR_Y) {
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x = -x;
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}
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if ((transformation & TRANSFORM_MIRROR_X) != 0) {
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if (transformation & TRANSFORM_MIRROR_X) {
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y = -y;
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}
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if (transformation & TRANSFORM_ROTATE_CCW) {
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