u01: Add complete tree creation
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8ea29904ea
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3e63e632b7
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@ -1,6 +1,8 @@
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#include "node.h"
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int main(int argc, char **argv) {
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node *t = create_complete_tree(2, 4);
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delete t;
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node *root = new node("root");
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root->add_child(new node("left child"));
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root->add_child(new node("right child"));
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11
u01/node.cpp
11
u01/node.cpp
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@ -31,3 +31,14 @@ unsigned int node::get_nr_children() const { return children.size(); }
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node *node::get_child(std::size_t i) const { return children[i]; }
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void node::add_child(node *child) { children.push_back(child); }
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node *create_complete_tree(std::size_t nr_child_nodes,
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unsigned int tree_depth) {
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node *n = new node();
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if (tree_depth > 1) {
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for (std::size_t i = 0; i < nr_child_nodes; i++) {
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n->add_child(create_complete_tree(nr_child_nodes, tree_depth - 1));
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}
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}
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return n;
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}
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@ -17,3 +17,5 @@ private:
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std::vector<node *> children;
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static unsigned int node_id;
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};
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node *create_complete_tree(std::size_t nr_child_nodes, unsigned int tree_depth);
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@ -60,3 +60,57 @@ TEST_CASE("Global node counting") {
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REQUIRE(n->get_child(5)->get_name() == "explicit name");
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delete n;
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}
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TEST_CASE("Create complete tree") {
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const std::size_t nr_child_nodes = 2;
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const unsigned int tree_depth = 4;
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node *t = create_complete_tree(nr_child_nodes, tree_depth);
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const int node_id_start = get_node_id(t);
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int count = 0;
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REQUIRE(t->get_name() == "node_" + std::to_string(node_id_start + count++));
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// this is very verbose,
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// but without a serialisation,
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// there is no other good way I could find (that does not also implement the
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// logic to test).
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REQUIRE(t->get_child(0)->get_name() ==
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"node_" + std::to_string(node_id_start + count++));
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REQUIRE(t->get_child(0)->get_child(0)->get_name() ==
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"node_" + std::to_string(node_id_start + count++));
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REQUIRE(t->get_child(0)->get_child(0)->get_child(0)->get_name() ==
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"node_" + std::to_string(node_id_start + count++));
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REQUIRE(t->get_child(0)->get_child(0)->get_child(1)->get_name() ==
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"node_" + std::to_string(node_id_start + count++));
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REQUIRE(t->get_child(0)->get_child(1)->get_name() ==
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"node_" + std::to_string(node_id_start + count++));
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REQUIRE(t->get_child(0)->get_child(1)->get_child(0)->get_name() ==
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"node_" + std::to_string(node_id_start + count++));
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REQUIRE(t->get_child(0)->get_child(1)->get_child(1)->get_name() ==
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"node_" + std::to_string(node_id_start + count++));
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REQUIRE(t->get_child(1)->get_name() ==
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"node_" + std::to_string(node_id_start + count++));
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REQUIRE(t->get_child(1)->get_child(0)->get_name() ==
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"node_" + std::to_string(node_id_start + count++));
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REQUIRE(t->get_child(1)->get_child(0)->get_child(0)->get_name() ==
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"node_" + std::to_string(node_id_start + count++));
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REQUIRE(t->get_child(1)->get_child(0)->get_child(1)->get_name() ==
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"node_" + std::to_string(node_id_start + count++));
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REQUIRE(t->get_child(1)->get_child(1)->get_name() ==
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"node_" + std::to_string(node_id_start + count++));
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REQUIRE(t->get_child(1)->get_child(1)->get_child(0)->get_name() ==
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"node_" + std::to_string(node_id_start + count++));
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REQUIRE(t->get_child(1)->get_child(1)->get_child(1)->get_name() ==
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"node_" + std::to_string(node_id_start + count++));
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REQUIRE(t->get_nr_children() == nr_child_nodes);
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REQUIRE(t->get_child(0)->get_nr_children() == nr_child_nodes);
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REQUIRE(t->get_child(0)->get_child(0)->get_nr_children() == nr_child_nodes);
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REQUIRE(t->get_child(0)->get_child(1)->get_nr_children() == nr_child_nodes);
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REQUIRE(t->get_child(1)->get_nr_children() == nr_child_nodes);
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REQUIRE(t->get_child(1)->get_child(0)->get_nr_children() == nr_child_nodes);
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REQUIRE(t->get_child(1)->get_child(1)->get_nr_children() == nr_child_nodes);
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delete t;
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}
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