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ecg-prog-filtered/u01/node.h

35 lines
1,002 B
C++

// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <memory>
#include <set>
#include <string>
#include <vector>
class node {
public:
node(const std::string &name = "");
virtual ~node();
std::string get_name() const;
void set_name(const std::string new_name);
unsigned int get_nr_children() const;
node *get_child(std::size_t i) const;
void add_child(node *child);
void print(std::ostream &str, std::size_t depth = 0) const;
std::string print_recursive(std::size_t depth = 0,
std::set<const node *> visited = {}) const;
std::string print_iterative() const;
private:
std::string name;
std::vector<node *> children;
bool destroy =
false; // gets set by the destructor,
// allows deletion of recursive trees with a recursive destructor
static unsigned int node_id;
};
extern std::ostream &operator<<(std::ostream &os, node &n);
node *create_complete_tree(std::size_t nr_child_nodes, unsigned int tree_depth);