mirror of
https://github.com/tadeokondrak/vs-overlay
synced 2024-11-23 01:12:25 +01:00
56 lines
1 KiB
Nix
56 lines
1 KiB
Nix
{ lib
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, stdenv
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, fetchFromGitHub
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, cmake
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, vapoursynth
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, cudatoolkit
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, cudaPackages
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}:
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stdenv.mkDerivation rec {
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pname = "vstrt";
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version = "10";
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src = fetchFromGitHub {
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owner = "AmusementClub";
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repo = "vs-mlrt";
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rev = "v${version}";
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sha256 = "sha256-fnnVaWPvT/eqr1WEwyhX8zi26IK3Ndm7UHLkSLI1nFk=";
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};
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sourceRoot = "source/vstrt";
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patches = [
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./no-git-call-in-cmake.patch
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];
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nativeBuildInputs = [
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cmake
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];
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buildInputs = [
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vapoursynth
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cudatoolkit
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cudaPackages.tensorrt
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];
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cmakeFlags = [
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"-DVCS_TAG=v${version}"
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"-DCMAKE_CXX_FLAGS=-I${vapoursynth}/include/vapoursynth"
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"-DCMAKE_SKIP_RPATH=ON"
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];
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postInstall = ''
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mkdir $out/lib/vapoursynth
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ln -s $out/lib/libvstrt.so $out/lib/vapoursynth
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'';
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meta = with lib; {
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description = "TensorRT-based GPU Runtime";
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homepage = "https://github.com/AmusementClub/vs-mlrt";
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license = licenses.gpl3;
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maintainers = with maintainers; [ aidalgol ];
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platforms = platforms.all;
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};
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}
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